244 Royalty-Free Audio Tracks for "Sine Model"

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00:21
Processed sine wave. Delayed attack, chorus, saturated,re-verb. I like the voice like quality. Has some other stuff too.
Author: Russelle
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00:21
Processed sine wave. Delayed attack, chorus, saturated,re-verb. I like the voice like quality. Has some other stuff too.
Author: Russelle
00:00
00:10
Pure glass like tone is actually a recording of a piece of metal being struck to make it resonate.
Author: J
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00:01
C note on sine wave.
Author: Metaknight
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00:01
Part of drumkit, based on sine & noise.
Author: Blubdevis
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00:02
Sine wave.
Author: Polaina Legal
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00:11
I ported this file in audiocheck. Net/audiofrequencysignalgenerator_sinetone. Php.
Author: Marcospurziani
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00:01
A short 1/2 second 900hz sine beep.
Author: Spdoggo
00:00
03:01
4khz sine signal generated on audacity for 3 mins duration.
Author: Soundarya
00:00
00:11
Sweep from 20hz to about 20khz in ~10sec at a constant vol.
Author: Paperairplaneboy
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00:04
Better for a goodbye jingle. Made with chiptone (again).
Author: Imataco
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00:04
Residual output sound obtained by analysis and synthesis of veena concert sound (https://www. Freesound. Org/people/anjds/sounds/377315/ ) with harmonic plus residual model implemented in the sms-tools software package (http://github. Com/mtg/sms-tools)parameters used in analysis are :- window type = blackman, window size(m) = 1575, fft size(n) = 2048, magnitude threshold in db(t) = -100, minimum duration of harmonic tracks = 0. 01, maximum number of harmonics = 100, minimum fundamental frequency = 100, maximum fundamental frequency = 800, maximum error in f0 detection algorithm = 5, max frequency deviation in harmonic tracks = 0. 01.
Author: Anjds
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00:04
This sound came from a finite difference 1-dimensional wave simulation with the friedlander waveform as the force acting in its middle.
Author: Benikis
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00:04
This is a trnsformation of the original sound: http://freesound. Org/people/ricemutt/sounds/23933/ , with the parameters:. For synthesis:window type: blackmanwindow size: 801fft size: 1024minimum f0: 100maximum f0: 2500number of harmonics: 20 (we don't need too many harmonic here)threshold: -100stochastic decimation factor : 0. 1minimum sine duration : 0. 1. For transformation :frequency scaling factors : [0,1,0. 4,1,0. 6,0. 9,1. 0,0. 5,1. 2,0. 3,1. 4,0. 6] <- (make frequency variation steady)frequency stretching factors : [0,2,0. 5,1,0. 51,0. 7] <- (create a frequency variation, high->low )timbrepreservation : 1 <- (no change)time scaling factors : [0, 0, 0. 8, 1. 5,1. 0,2] <- (make some "free fall" feeling).
Author: Wantingchen
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02:44
Over 2 minutes of pure 30hz sine pattern for you lfe addicts out there.
Author: Yeemeister
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00:01
A weird sine pop made in audacity. From a few years ago.
Author: Pearcel
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00:02
Sine boom made by unknown recordings/filterings/generatings in audacity. From a few years ago.
Author: Pearcel
00:00
00:17
This is the sound of a tuning fork (a little less than 440hz), which i recorded using a guitar pickup. I used this sound for coursera course "audio processing for music applications".
Author: Jensen
00:00
00:16
Generated in audition via it's tone generator plug-in.
Author: N Audioman
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00:04
Example of how the four major waveforms sound compared to eachother. Warning: loud! this is full amplitude, so sawtooth and square in particular will appear louder than your average sound. Sound generated using the go-sound golang programming library:https://github. Com/padster/go-sound. As part of the demonstration program:https://github. Com/padster/go-sound/blob/master/runthrough. Go.
Author: Padsterpat
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00:02
A pure tone with a frequency of 440 hertz for one second. Made using wolfram mathematica.
Author: Pieros
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00:32
I created this clip for use in larger works and as an exploration of how sound works in relation to filters and other processing. Feel free to use this somehow. Thanks!.
Author: Valences
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00:01
(preview is inaudible). One cycle of a 20 hz sawtooth-esque wave, derived from the top half of the upswing of a 5 hz sine wave.
Author: Cakillac
00:00
01:02
A series of three octave tones dropping in pitch, with the highest one fading in to create a dropping effect ending at a higher frequency. Just my attempt to recreate the dropping bells effect. Start the sound over from the beginning after finishing.
Author: Yvessch
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00:17
Sine wave put through echo, reverb, delay and a few other bits and pieces.
Author: Albinobisonproductions
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00:04
One of my first creations from about ten years ago on a macintosh performa 68000.
Author: Psyclawps
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00:01
1000 hz sine wave for 100 milliseconds (100ms). 01 seconds (. 01sec).
Author: Danielfromberg
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00:01
100 hz sine wave for 100 milliseconds (100ms). 01 seconds (. 01sec).
Author: Danielfromberg
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00:30
Irregular phasor in sinusoid tone at 500hz.
Author: Luis Arandas
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00:12
Edirol field recording.
Author: Jonsept
00:00
00:05
A sound made in audacity. 500hz tone, lasting 0,5 seconds, 0,5 pause, repeated 4 times, with a bit of reverb. Could be used as some sort of alert or alarm. Loop friendly.
Author: Badonion
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00:11
I ported this file in audiocheck. Net/audiofrequencysignalgenerator_sweep. Php.
Author: Marcospurziani
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00:05
This is a 5-second sawtooth with 440hz frequency generated by audacity.
Author: Asrstar
00:00
02:19
An afternoon in the park with a model railway doing the rounds.
Author: Beeproductive
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00:02
Resynthesized output obtained from the analysis of a sound of erhu : http://freesound. Org/people/ricemutt/sounds/23933/. This was done using the harmonic plus stochastic model implemented in the sms tools: http://mtg. Upf. Edu/technologies/sms. The parameters used for the analysis were:. - window: blackman- window size: 1601- fft size: 2048- magnitude threshold: -90- minimum duration of sinusoidal tracks: 0. 1- maximum number of harmonics: 20- minimum fundamental frequency: 100- maximum fundamental frequency: 2000- maximum error in f0 detection algorithm: 5- max frequency deviation in harmonic tracks: 10stochastic approximation factor: 0. 2.
Author: Wantingchen
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00:35
Restored 1929 model a ford truck starting up. The vehicle was used as a bookmobile in everett, washington from 1929 to 1950.
Author: Cameron Johnson
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00:07
Shell tipe things that gets squashed and screeshes.
Author: Jamescato
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00:04
A 1khz wave, often used as an effect for a flatline, test pattern, censorship, etc. This one more for effect (such as a movie) than a test tone. There's a nice stereo effect to make it more exciting, made by producing it as a sine wave for the left channel and a triangle for the right. The sine wave is at a slightly lower volume to make the 1khz fundamental the same volume level in both channels.
Author: Shanedk
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00:04
Harmonic sinusoidal output sound obtained by analysis and synthesis of sound speech-female. Wav (http://freesound. Org/people/xserra/sounds/317745/) with harmonic plus stochastic model implemented in the sms-tools software package (http://github. Com/mtg/sms-tools)parameters used in analysis are :- window type = blackman, window size(m) = 2019, fft size(n) = 2048, magnitude threshold in db(t) = -100, minimum duration of harmonic tracks = 0. 1, maximum number of harmonics = 100, minimum fundamental frequency = 80, maximum fundamental frequency = 300, maximum error in f0 detection algorithm = 5, max frequency deviation in harmonic tracks = 0. 01,stochastic approximation factor = 0. 7.
Author: Anjds
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00:02
Stochastic component obtained from the analysis of a sound of erhu : http://freesound. Org/people/ricemutt/sounds/23933/. This was done using the harmonic plus stochastic model implemented in the sms tools: http://mtg. Upf. Edu/technologies/sms. The parameters used for the analysis were:. - window: blackman- window size: 1601- fft size: 2048- magnitude threshold: -90- minimum duration of sinusoidal tracks: 0. 1- maximum number of harmonics: 20- minimum fundamental frequency: 100- maximum fundamental frequency: 2000- maximum error in f0 detection algorithm: 5- max frequency deviation in harmonic tracks: 10stochastic approximation factor: 0. 2.
Author: Wantingchen
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00:02
Harmonic component obtained from the analysis of a sound of erhu : http://freesound. Org/people/ricemutt/sounds/23933/. This was done using the harmonic plus stochastic model implemented in the sms tools: http://mtg. Upf. Edu/technologies/sms. The parameters used for the analysis were:. - window: blackman- window size: 1601- fft size: 2048- magnitude threshold: -90- minimum duration of sinusoidal tracks: 0. 1- maximum number of harmonics: 20- minimum fundamental frequency: 100- maximum fundamental frequency: 2000- maximum error in f0 detection algorithm: 5- max frequency deviation in harmonic tracks: 10stochastic approximation factor: 0. 2.
Author: Wantingchen
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00:59
This is a transformation of the original recording https://freesound. Org/people/pinehadmz/sounds/369501/. For week 10 "musical piece" assignment for the audio signal processing for music applications online class. There are three layers, panned in stereo. Each syllable of each layer was randomly pitch shifted to a note in the minor scale using the harmonic plus stochastic model. Each harmonic track was thickened with extra harmonics during the synthesis process too to make it extra weird.
Author: Pinehadmz
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00:03
This is the horn from a 1929 model a ford truck, used as a bookmobile in everett, wa from 1929 to 1950. The vehicle has now been restored.
Author: Cameron Johnson
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00:22
Restored 1929 model a ford truck, engine running. The vehicle was used as a bookmobile in everett, washington from 1929 to 1950.
Author: Cameron Johnson
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00:20
Restored 1929 model a ford truck shifts from first to second gear. The vehicle was used as a bookmobile in everett, washington from 1929 to 1950.
Author: Cameron Johnson
00:00
07:37
Recently we purchased a scale from ikea, when we finally got around to using it we realized that it must be off, as i do not weigh 240 lbs. As we did not have a receipt, or the desire to drive 2 hours to return a $10 scale the only course of action left to me was to take the damn thing apart and record its insides. (what else?). I recorded and edited together around 7 and a half minutes of various configurations and performances of me making some sort of repetitive, engine-like sound. I can foresee myself using these sounds for an old-timey engine or car. Recorded with a rode ntg-3 at 96/24.
Author: Jackmenhorn
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00:31
Example from zdf filters - tuned bandpass filters are excited.
Author: Neverenginelabs
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00:01
A low bass sort of sound effect thing.
Author: Tim
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00:01
Psytrance kick created in my custom built reaktor ensemble sinebeats.
Author: Zesoundresearchinc
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00:30
Full volume 1 kilohertz sine wave in stereo.
Author: Klangfabrik
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